Insults vs. Criticism
In my recent post, Deep Critique Without Play, I lamented the caliber of criticism leveled at a variety of media with which the critic has no personal experience. This lack of experience is exacerbated by a failure to question one’s own or another’s assumptions or to explore the topic deeper. As developers and players, we take up arms when outsiders to our industry or our medium critique it scathingly (video games cause [insert terrible thing here]), but sometimes deal out our own friendly fire.
While criticism is valuable, phrases like “That sucks” aren’t really criticism, and I shouldn’t have labeled them as such. Without supporting commentary, they are merely insults.