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Returning to the Industry

October 30, 2009

At the end of this quarter, I am returning to the game industry full-time. It is happening fast (from an academic perspective), and it still feels somewhat unreal. I am chronicling the whole trip from A to B for a publication.

As anyone who’s a senior level game designer knows, opportunities come along pretty regularly, but I love my teaching gig and my students. This was literally the opportunity of a lifetime, and one I am very excited about. When I am able to, I will provide more info.


8 Comments leave one →
  1. jayadan permalink
    October 30, 2009 5:41 pm

    Congrats, Brenda!

  2. October 30, 2009 6:52 pm

    I’m certainly excited for you, and excited to see where you go from here. Congratulations!

  3. October 31, 2009 4:17 am

    Its not unreal – This is REAL! Go for it and the best of luck to you.

  4. November 2, 2009 7:08 am


  5. Gita permalink
    November 3, 2009 3:56 pm

    Personally, this is bittersweet. On one hand, I really only just discovered you and the SCAD game design programme. After evaluating a few different schools, you’re the biggest reason U chose SCAD and I’m sad I won’t be learning from you live. On the other hand, this is fantastic news and I wish you every happiness and continues success in everything you do.

    Congratulations and best wishes.

  6. November 3, 2009 4:17 pm

    Congrats Brenda! Can’t wait to hear more about the new game.
    I’ll miss you at PH but this is a good excuse for not coming.
    Hope to see you at GDC.

  7. Sam permalink
    November 5, 2009 7:10 pm

    I must agree with Gita. Only just transferring to SCAD this year, I was hoping to take Intro to Video Game Design with you in the spring. However I guess it is good, cause then I can send you my portfolio, and have you as a potential insider contact inside the industry.

  8. Chris Pioli permalink
    November 11, 2009 1:57 pm

    That’s cool and a drag. Having someone with as unique and original a perspective as yours in video game education is important, and while it’s awesome that I might finally get to play a great game designed by you, I can’t help but feel there will be a loss.

    I hope to see you at the upcoming GDC as well.

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