Would you like a warranty with that?
Yesterday, I went to Toys R’ Us to purchase the pink Ouija game for girls (not for my girls, but because of my fascination with the repackaging of this game).
At the cash register, the following conversation occurred:
“Would you like a warranty with that? We can add it for [I forget the amount].”
“For this game?” I’m more than a little surprised, and wonder if I’ve accidentally grabbed an electronic version of the game (if there even is one).
“Yes. We will replace it if anything goes wrong or it malfunctions for up to two years.”
“It’s a board game. What’s going to go wrong with it?”
She can’t figure it out either. I suppose a piece could crack, the board could split, or we could summon the prince of darkness and would then require an on-site visit by TAPs, but I think that’s unlikely.