Speaking
Upcoming Conference Participation
- Montreal Game Summit, “How I Dumped Electricity and Learned to Love Design”, November 16-17 2009.
- I am presently figuring out some details for bringing Train, Siochan Leat (the Irish Game) to Texas and then the West Coast. Feel free to contact me with questions at my first initial at my whole name dot com.
Previous Talks and Installations
- IndieCade, October 1, 2009 – “Emotionally Challenging Games”, panel.
- Train installed at Greg Fleishman gallery
- Train wins Vanguard Award for game design
- Austin Game Developers Conference, September 13-18, 2009 – “How I dumped electricity and learned to love design.”
- Full Sail University, August 17, 2009 – “How I dumped electricity and learned to love design.”
- Game Education Summit, Carnegie Mellon Entertainment Technology Center, Pittsburg, PA, June 16-17 – “The Making of a Gallery Game : A Post Mortem in Progress” and “Industry and Academia, In Search of Love”
- Train and Siochan Leat installed
- Games for Health, Boston, MA, June 11-12, 2009 -”A Design Review of Sexual Content, Sexually Mature Themes in Games, and Games About Sex”
- MIT Gambit Lab, Cambridge, MA, June 8-10, 2009 -”How I dumped electricity and learned to love design”
- Train and Siochan Leat installed
- Innovations in e-Learning Symposium, George Mason University, June 3-5, 2009, Fairfax, VA – How to Do Game Design Workshop & Game Jam
- Games for Change, Parsons, May 26-29, 2009, NYC, NY – Workshop 101, \
- Train installed
- Triangle Game Summit, “How I dumped electricity and learned to love design” – April 2009, Raleigh, NC.
- Game Developers Conference – March 2009, San Francisco, CA
- Video Game Expo, Philadelphia, PA, November 2008
- Project Horseshoe, Middle of Nowhere, TX, November 2008 (invitee)
- SiegeCon, Atlanta, GA, October 2008
- Austin Game Developers Conference, Austin, TX, September 2008
- China Joy (via telecast w/interpreter), Bejing, China, June 2008
- Digital Game Expo, Raleigh, NC, June 2008
- Digital Downtown Arts Festival, Columbus, OH, May 2008
- Game Developers eXchange, Atlanta, April 2008
- Women in Games International, Atlanta, April 2008
- Game Developers Conference, San Francisco, February 2008
- The Telfair Museum, Jepson Center for the Arts, “The Magic of Video Games”, January 2008
- IGDA Orlando Chapter, “Murder, Sex and Censorship”, Full Sail, December 2007
- Georgia Technology Student Association, “Game Design 101″, “The World of Game Development”, November 2007
- SiegeCON Atlanta, October 2007
- Women in Games International – Austin, “She Got Game”, September 2007
- Women in Film and Television Atlanta, August 2007
- Idea City, Toronto, Ontario, June 2007
- Game Developers Exchange, “Sex in Games”, April 2007
- Women in Games International, “The Ultimate Challenge: Balancing Work and Personal Life”, April 2007
- Women in Games International, Electronic Arts, “The Balancing Act,” roundtable, March 2007
- Game Developers Conference 2007, “Sex in Games: Design Issues” roundtable, “Sex in Games: The Business End”, roundtable, “Accessibility Idol Design Challenge,” panel lecture, “IGDA International Case Blasts”, panel lecture, “The Importance of Social Networking to Casual Games” (sponsored session), lecture, March 2007
- Tomball College, “Murder, Sex and Censorship” lecture, December 2006
- Montreal Games Conference, “Sex in Games” lecture, November 2006
- DragonCon, “Sex in Games” and “Murder, Sex and Censorship”, September 2006
- Sex in Video Games Conference, Opening Keynote & Conference Chair, June 2006
- GDX Atlanta, “Murder, Sex and Censorship” lecture, May 2006
- Game Developers Conference 2006, “Sex in Games: Hardcore” roundtable, “Sex in Games” lecture, “Murder, Sex and Censorship” panel moderator, March 2006
- Massachusetts Institute of Technology, “Sex in Games” lecture, February 2006
- Women’ Games Conference, October 2005, “Sex in Games” lecture
- The Guildhall at Southern Methodist University, October 2005, “Issues in the Video Game Industry”, lecture
- Savannah College of Art & Design, October 2005, “Issues in the Video Game Industry”, lecture
- Future Play Conference, October 2005, “You Want Me To Make a Game About What?” IP Workshop, “Sex in Games” panel member
- Albany IGDA Group, September 2005, “Murder, Sex and Censorship: Why You Should Care”
- Clarkson University, September 2005, “Game Designers – Breaking into the Industry”
- Boston Post Mortem, August 2005, “Murder, Sex and Censorship: Why You Should Care”
- Montgomery College, May 2005, “Game Designers – Breaking into the Industry”
- Game Developers Conference 2005, “Sexuality in Games: When is it Appropriate?” roundtable, March 2005
