About
Applied Game Design is primarily the blog of Brenda Brathwaite, but features several other authors who also happen to be game designers including Ian Schreiber and John Sharp.
I am a contract game designer and professor of game design at the Savannah College of Art and Design. I have been in the game industry since 1981 and have shipped 22 commercial titles and 3 non-digital, non-commerical games. I am an avid player of games and am currently spending an absurd amount of time studying them. You can also see my wikipedia and mobygames entries.
Contact me at my first initial at my whole name dot com. Make sure to spell my last name with just one “i”.
Current Industry Involvement
- IGDA Board of Directors – Elected March 2008
- IGDA Savannah Chapter Co-Founder – Fall 2007
- IGDA Education SIG – Ad Hoc Committee Chair – March 2008
Current Areas of Practice and Study
- Social-net gaming and Facebook
- Non-digital games
- Game design as an art form
- Using games to teach emotionally difficult subjects
Ludography
- Train (2009), Non-Digital, Independent
- Siochan Leat (2008), Non-digital, Independent
- Maezza’s Middle Passage Game (2008), Non-digital, Independent
- OneHundredDogs.com concept for Game Design Challenge (2008), Independent
- Def Jam: Icon (Story Mode) (2007), Electronic Arts
- Playboy: The Mansion, Party Pak (2006), ARUSH Entertainment, Groove Games
- Playboy: The Mansion (2005), ARUSH Entertainment, Groove Games
- Dungeons & Dragons: Heroes (2003), Atari, Inc.
- Wizardry 8 (2001), Sir-tech Software, Inc.
- Wizardry VII: Crusaders of the Dark Savant (1992), Sir-tech Software, Inc.
- Wizardry VI: Bane of the Cosmic Forge (1990), Sir-tech Software, Inc.
- Wizardry V: Heart of the Maelstrom (1989), Sir-tech Software, Inc.
- Wizardry IV: The Return of Werdna (1988), Sir-tech Software, Inc.
- Wizardry III: Legacy of Llylgamyn (1986), Sir-tech Software, Inc.
- Wizardry II: The Knight of Diamonds (1985), Sir-tech Software, Inc.
- Wizardry: Proving Grounds of the Mad Overlord (1981), Sir-tech Software, Inc.
- Nemesis: The Wizardry Adventure (1996), Virgin Interactive Entertainment, Inc.
- Wizardry Gold (1996), Sir-tech Software, Inc.
- Jagged Alliance 2: Unfinished Business (2000), Interplay Entertainment Corp.
- Jagged Alliance 2 (1999), TalonSoft
- Jagged Alliance: Deadly Games (1995), Sir-tech Software, Inc.
- Jagged Alliance (1994), Sir-tech Software, Inc.
- Realms of Arkania Vol. 2: Star Trail (1994), Fantasy Productions Verlags
- Realms of Arkania Vol. 1: Blade of Destiny (1991), , Fantasy Productions Verlags
- Druid: Daemons of the Mind (1995), Sir-tech Software, Inc.
- Freakin’ Funky Fuzzballs (1990), Sir-tech Software, Inc.
